The Atlantic

The Dazzling Failures of <em>Super Mario Bros.</em>

The grimy adaptation of Nintendo’s video game was bad, but in fascinating ways that no studio would allow a potential franchise film to be today.
Source: Hollywood Pictures / Allied Filmmakers

There’s perhaps no better example of how different the Hollywood landscape was 25 years ago than the fact that Bob Hoskins was once Disney’s choice to launch a major new franchise. 1993’s was produced for a robust $48 million, was released in the prestige summer slot of May 28, and was based on the best known video-game title in history at the height of its success. It also starred a 50-year old British character actor, was largely set in a surreal industrial hellscape, and was filled with nightmarish (at least for 7-year-old me) scenes of people being transmogrified into grinning

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