Destiny 2: Shadowkeep
![f0107-01](https://article-imgs.scribdassets.com/9nxppunhxc7n1o5p/images/file6Z0SJY9M.jpg)
Developer/publisher Bungie
Format PC (tested), PS4, Xbox One
Release Out now
We feel like we’ve been here before. Not the Moon – we’ve definitely been before, running endless laps of our farming routes for Helium Filaments in the original . But itself has been at this point previously: a flawed, if occasionally irresistible first year; a redemption job 12 months later; and now this, where Bungie has to decide what works and what doesn’t about a game that was already in pretty good shape, spends most of its time tinkering in the margins, and puts out something that naturally can’t hit the heights of the dramatic rescue mission that came before it. First there was ; now there is. Here, for the second time in five years, is ’s difficult third album.
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