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GHOST RECON: BREAKPOINT

“TRAVELLING ABOUT AUROA IS A HEARTBREAKING SLOG. THE ISLAND DOESN’T HAVE ENOUGH ROADS.”

Not to be snarky, but that really should be ‘Breaking Point’. When Ghost Recon first burst onto the scene in 2001 it was a drum-tight tactical shooter. Focusing on claustrophobic confines and teamwork, the series reached its highest point with 2012’s brilliant Future Soldier. What happened next? Ubisoft turned the franchise open-world with Wildlands in 2017, and two years later, we find ourselves in this mess.

At the time of writing, Ghost Recon: Breakpoint is not in a release-worthy state. This is as broken and

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