GHOST RECON: BREAKPOINT
Oct 22, 2019
3 minutes
Dave Meikleham
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“TRAVELLING ABOUT AUROA IS A HEARTBREAKING SLOG. THE ISLAND DOESN’T HAVE ENOUGH ROADS.”
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Not to be snarky, but that really should be ‘Breaking Point’. When Ghost Recon first burst onto the scene in 2001 it was a drum-tight tactical shooter. Focusing on claustrophobic confines and teamwork, the series reached its highest point with 2012’s brilliant Future Soldier. What happened next? Ubisoft turned the franchise open-world with Wildlands in 2017, and two years later, we find ourselves in this mess.
At the time of writing, Ghost Recon: Breakpoint is not in a release-worthy state. This is as broken and
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