Edge

Q&A

Dan Marshall Writer/designer/programmer, Lair Of The Clockwork God

The whole respawning section feels like something you’ve wanted to explore for a while.

One of the things about Ben is that he’s an amazing tolerate something being explained in a woolly fashion. He insists on there being a solid line of logic throughout the entire game. Like I said about jumping on the Goomba’s head, it was a godsend to make fun of these mechanics that we all intrinsically understand because we’ve had 30 years of this stuff, but no one’s actually thought to question it.

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