ZBrush, KeyShot, Photoshop & Painter CREATE RETRO ART FROM 3D SCANS
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Combining my love of customising action figures and kitbashing 3D models for concepts is exciting for me. Over the past year, I’ve developed a library of 3D scanned assets, including character heads, armour and weapons to composite scenes of my favourite characters from the world of He-Man, Skeletor and the Masters of the Universe.
The vintage toy box art, 80s iconic movie poster art and Frank Frazetta are strong influences on the type of finish I go for in my nostalgic imagery. In this workshop I’ll explain my process, from how I 3D-scan and prepare the models, before importing them into ZBrush. I’ll show you how to use basic ZBrush navigation tools such as Gizmo, Transpose, Subtools and Brushes to build a character, combining a model I previously posed and exported in Daz 3D.
The workshop will continue on the lighting
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