IN SOUND MIND
Aug 19, 2021
2 minutes
Robert Zak
![pcgameruk2110_article_032_01_01](https://article-imgs.scribdassets.com/1tuemtp6o08wa48p/images/fileK1P838ZW.jpg)
NEED TO KNOW
RELEASE
September 28, 2021
![pcgameruk2110_article_032_01_02](https://article-imgs.scribdassets.com/1tuemtp6o08wa48p/images/fileZDHR8WGN.jpg)
DEVELOPER
We Create Stuff
![pcgameruk2110_article_032_01_03](https://article-imgs.scribdassets.com/1tuemtp6o08wa48p/images/fileO0PIWR5C.jpg)
PUBLISHER
Modus Games
![pcgameruk2110_article_032_01_04](https://article-imgs.scribdassets.com/1tuemtp6o08wa48p/images/file43KGISZE.jpg)
LINK
Lately, something has been stirring in the murky periphery of the horror genre. Recent games like Amnesia: Rebirth, The Medium, and Chernobylite use horror framing and ambience to serve the story rather than just startle the player – they’re haunting rather than
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