I love a fantasy RPG with a good story, but aside from one main dude, it’s difficult to give a party of five or more characters their own time in the spotlight. But after playing Wildermyth, I came away with loads of stories about my group of hearty adventurers – so many I could write a book. And only after playing a handful of hours, too.
It’s kind uses both crafted tales and procedural stories spun from character-driven traits to create a truly dynamic RPG. Characters fall in love, create bitter rivalries, grow old, have children, make terrible decisions, leave behind legacies, and eventually die. Everything they go through is folded neatly into the major story, and it’s spectacular.