The trouble with game development
![f009-01](https://article-imgs.scribdassets.com/99rw0fot6o8yec0l/images/file0IIM6TRD.jpg)
By now, you’re probably familiar with at least the broad strokes of the lawsuit brought against Activision Blizzard by the California Department Of Fair Employment And Housing. Since it was filed in July, its allegations have inspired a lot of discussion around “frat boy” workplace culture”, with “cube crawls” seeing male employees drinking “copious amounts of alcohol” and wandering between office cubicles, leading to “inappropriate behaviour toward female employees.”
The full complaint makes for grim reading. The result of a two-year investigation by the DFEH, it describes “a breeding ground for harassment and discrimination against women”, spanning everything from unequal pay and opportunities for promotion to rape jokes and unsolicited comments about the bodies of female employees.
Former World Of Warcraft creative director Alex Afrasiabi is named specifically, alleged to have preyed on female employees at events, “attempting to kiss them, and putting his arms around them”. So widely acknowledged were these activities, the filing says, that during BlizzCon “his [hotel] suite was nicknamed the ‘Cosby Suite’ after alleged rapist Bill Cosby”. Afrasiabi was ejected from Blizzard in 2020, after an internal investigation into his behaviour, but the filing claims that he’d had “multiple conversations” with Blizzard president J Allen Brack about his behaviour previously, and that the only consequences were “a slap on the wrist”.
A study found that 25 per cent of survey respondents had witnessed or experienced misconduct
The picture being painted might be particularly unpleasant, but it’s also
You’re reading a preview, subscribe to read more.
Start your free 30 days