GET STARTED WITH ADOBE SUBSTANCE
![f0040-01](https://article-imgs.scribdassets.com/9nxozdgif491xq22/images/fileU7N0911H.jpg)
Practical tips and tutorials from pro artists to improve your CG skills
![f0041-01](https://article-imgs.scribdassets.com/9nxozdgif491xq22/images/fileG5GPYNDI.jpg)
AUTHOR
Mike Griggs
Mike Griggs is a veteran creator with a passion for explaining the process of digital content creation to new artists.
What is Substance? To those new to digital content creation, Substance is the name given to a suite of tools that has specialised in creating materials for 3D artists. However, since the Substance tools are now part of the Adobe Creative Cloud family, Substance now means a digital content creation set. The Adobe Substance 3D Collection still has all of the industry-leading material creation components as before, combined with procedural modelling and scene-building tools. These additions mean that for many artists who use Adobe products, the world of 3D is now only one click away.
This tutorial is aimed at artists totally new to Substance, and is made based on the assumption that the user has full access to an Adobe Substance 3D Collection subscription. I will demonstrate how each of the core Substance applications is used in a simple workflow. We will create a science-fiction style corridor that can be used as a 3D rendered still or exported to another content creation application.
You’re reading a preview, subscribe to read more.
Start your free 30 days