Edge

Unreliable Narrator

aking games takes a long time. When is done, it will have been three years of continuous effort. I have notes about it going back ten years, and its true genesis occurred last century. Only a fool would consider how long a game takes to fund, develop and release and do the mental arithmetic to ask how many games one can realistically make in an averagely productive lifespan. People (exclusively the nonchildbearing ones) sometimes compare the making of a game to

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