RIG A MULTI-JOINTED ROBOT LEG
Be it game development, rigging or recording in-depth courses for his YouTube channel, Antony boasts experience in most areas of 3D.
When you search for tutorials on rigging, the majority tend to focus on more organic, biped type characters and creatures. If not two legs, the next common limb type is a quadruped one, with tutorials on limbs constructed with more than four joints being rare. This is mainly due to the popularity of more conventional characters and creatures seen in today’s films, TV shows and games.
One request I receive more than any other are for more mechanical rigging tutorials. Now this can range from something as simple as a vehicle or a piston, right up to a more complicated robot with lots of moving parts, like a Transformer for example.
What I have wanted to do for a while now is get my teeth into a robot rig. Not something as intimidating as one that turns into a vehicle, but one with lots of interesting interlocking parts and pistons. So, when 3D World approached me about creating a workshop that involved rigging a pre-made robot model, I eagerly agreed. Unfortunately, as much as I would love to rig this robot in its entirety, a workshop covering each element would likely end up being about ten hours long, and take up a lot more space than I have over these few pages. So, what I decided to focus on
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