PC Powerplay

STAR TREK: RESURGENCE

Halfway through Discovery’s first season, I accepted that it wasn’t my kind of Star Trek. The modern series’ grim war felt tonally off for a series that’s always been about exploration and humanity, and when it did spend time on its crew, the melodrama dial was stuck at 11. Good or bad, it wasn’t my Trek.

I had the opposite experience when, a story-focused adventure from former Telltale developers at new studio Dramatic Labs. Within five minutes, s captain was lamenting a catastrophic warp core malfunction and dropping technobabble like “10,000 teradynes per second” while he stared out a viewport. Twenty minutes later and the senior officers were sitting across a table from Ambassador Spock, talking about their mission to negotiate peace between two alien races. Diplomacy was the obvious answer, but what type of diplomacy? A polite debate ensued. Good or bad, this is definitely my kind of Star Trek.

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