3D World

BUILDING SCENES WITH AI AND DREAMS

Practical tips and tutorials from pro artists to improve your CG skills

References created using AI tools can be a powerful way to inspire scenes in your creations, and in this tutorial I'll guide you through the process of using them in Dreams. We'll be creating an intro scene for a horror game, telling the story of a famous archaeologist who died under mysterious circumstances in a hotel room in New York in 1885. Since his death, his family has been haunted by a strange curse that began with an excavation he led in Egypt.

First we'll use Dreams to build a rough sketch of a New York street corner, focusing on the layout and mood. We'll then take a screenshot to use as a base image for Image2image in Midjourney. Image2image allows you to direct Midjourney or other AI systems in a more controlled manner, and will generate a collection of images we can use as inspiration for the final scene.

Using AI-generated images as a starting point, we'll use Dreams to add details and features to the scene, refining and enhancing it until we're satisfied. We'll be using some of the most up-to-date techniques in Dreams, such as the new Sticker tech, which allows you to easily apply textures to single objects, large groups, or even your whole scene.

The tutorial requires some knowledge of Dreams. For a good, basic understanding, I recommend going through the tutorials that come pre-installed. Using motion controllers will also give you the best experience.

01 BUILD MODULES

Launch Dreams and select Sculpt Mode. Pick the Cube Sculpt tool to build the first modular shapes of a skyscraper. This should be a loose and rough sketch that captures the overall layout and mood of the scene, so don't worry too much about precision or

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