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Rats. They’re a staple of early RPG levels, and while some games have fun with them, like giving them psychic powers or hiding a single huge one under an inn, in Wartales they’re grotesque, their disgusting hole surrounded by the carcasses of their victims, the ground made sticky by blood.
I hadn’t even picked up a quest, so I didn’t need to attack. I just saw rats and waded in with all the misplaced bravery of the level-two fighter. And frankly, I’ve had better mornings.
This fight against rats hinges on killing the broodmother, a swollen monstrosity who summons more rats out of the ground every time she gets a turn. , from the French developer behind , has been in Early Access for a while now, and is aiming for a release later this year. The game switches between real-time exploration and turn-based combat, so pitting my