3D World

MAKE AN INFINITE WHITEWATER SIM

Feature Houdini 20

Houdini FX artist tcolangelo99.wixsite.com/my-site

Building a FLIP simulation, then extending it with a flat extrusion and displacing the new geometry with the Ocean Procedural LOP may seem like a daunting task at first, but we can make our lives easier by building our scene in a way that's easy to manage.

01 BUILD THE FLIP SIM

Firstly, we have to build our FLIP simulation. In this case

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