![f0061-04](https://article-imgs.scribdassets.com/9f7n8mbrnkbsqiai/images/file41CR4U52.jpg)
![f0061-03](https://article-imgs.scribdassets.com/9f7n8mbrnkbsqiai/images/fileFXNZMSNM.jpg)
I love open world games, but such a familiar formula has been established that so many of them wind up feeling predictable. Collection quests, treasure hunts, minigames, gliders for getting around… these diings aren't bad, but has these elements too, but puts such a fresh spin on them they feel brand new.