PC Gamer (US Edition)

CLOTHES CALL

Although recently promoted to art director at Larian, Alena Dubrovina hadn’t originally planned a career in games. After a false start studying journalism, she started over with a game-focused art education, including a required internship. She interned at Larian, stayed on as a junior artist, and moved on from there.

“What attracted me to games,” says Dubrovina, “was the amount of

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)2 min read
The Descent
I can think of few things worse than shuffling around in a cramped, pitch-black cave, which of course makes it the perfect setting for a horror game. Here you’re crawling, literally crawling on your belly around a dark, spooky cave with only a map, c
PC Gamer (US Edition)4 min read
Win-ception
Collecting old hardware isn’t just a hobby now. There’s an element of archivism to it; of gathering important historical documents that might otherwise end up in landfill. Image how many Voodoo 3s are out there in landfill right now, covered in nappi
PC Gamer (US Edition)4 min read
Shame Of Skyrim
Bandits. Vampires. Necromancers. Warlocks. Soldiers. In a game like Skyrim, the one thing they all have in common is that… they’re common. They’re so common they don’t even have names, unless a very cruel parent once looked down at the swaddled baby

Related Books & Audiobooks