Here’s a historic moment: the first review of an Xbox game for a PlayStation magazine. And we don’t want to get too meta, but how fitting that we’re writing about a game that is itself about documenting a little piece of history. Taking place within the pages of a 16th-century book, Pentiment is a timely reminder that the printed word carries weight and meaning. Not that we expect these ones to be remembered in 500-odd years’ time.
Here, there’s a real sense of gravity to your words and deeds – and yes, you might well feel ashamed of them. As