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Special Report PCG INVESTIGATES NEWS | OPINION | DEVELOPMENT
Harold Halibut has been gestating for a long time. When the project began, art director Ole Tillmann wasn’t married – indeed he wasn’t even dating his future wife – and definitely didn’t have a three-year-old daughter to bring to the office in Cologne as indie team Slow Bros put the finishing touches on their uniquely handmade game. “She recognises the models – she’ll come to the office and be like, ‘Oh, Harold’s here!’” Tillman says with a laugh.
Across more than a decade of development ’s team has gained and lost a publisher, done side jobs to stay afloat, moulded dozens of models out of clay