Touch
By Ulf Wolf
()
About this ebook
There are as many Gods in this universe as there are beings. And the game we play is called "Touch." It's a form of spiritual hugging. Easy to begin, pretty much impossible to bring to a close.
How it came about: Before the beginning of the universe, before there even was a universe, we all held hands—well, figuratively speaking. We touched, I guess would describe it (hence the name of the game), and touching we synchronized, and synchronized we decided (on three, everyone: 1-2-3) to BE. So now we all WERE. Simplicity itself.
Then we decided to decide (on three, everyone) for the universe to BE. And so it WAS and still IS. Very much so. And, yes, I'm talking about this physical, Capital-U Universe, the one with galaxies, stars, planets, black holes, oceans, parking tickets, crazy politicians, and inane commercials. Yes, this one.
The rules of "Touch" are few and simple.
Rule number One says that once we've made the Big One—which is basically somewhere to play this game—anyone of us can, if synchronized with (i.e., touching) anyone else—either one or many as the case may be—decide on a new smaller (I guess that would be lower-case-u) universe, within the Big One. "Sub-universe" would be as good a word as any. And from then on they, those who co-decided, would share this thing, this co-created sub-universe, and it will remain real as anything, going forward.
Nazi Germany was/is a pretty blatant example of this, if deadly and in very bad taste. Rome was/is another. Soccer huddles, too.
Your marriage is probably one. Trysts often are. Most romances, for sure.
Now, according to rule number Two, to end one of these sub-universes (for they can all be brought to a close, i.e., ceased), all you have to do is re-synchronize and non-decide the thing. Non-decide might also be a word for it. You know, like dis-appear. First it appears then it disappears—first you decide then you non-decide. But non-decide is closer to the truth, so we'll stick with that.
So, first you decide, then you non-decide. Really, it's as easy as 1-2-3. Could not be simpler. And to end the Big One altogether (and this is rule number Three), all we have to do is re-synchronize and non-decide IT. I ask you, what could be simpler?
On paper.
For, oh yeah, there is a rule number Four (and why we agreed on this one I shall never know, but it's on the books, I'm afraid, and still very much in force): In order to end the Big One, in order to un-BE (non-decide) the entire universe, each and every sub-universe, large and small, must first be non-decided. That's right, before we can all touch and un-BE the lot, i.e., the Big One, we must clear out all the sub-ones.
I guess we decided this into the "Touch" rules to protect the Big One, to make it hard to vanish, i.e., make it last. And that has worked (and still works) like a charm for the Big One, as you know, is still very much in play.
Needless to say, this all happened a few unforeseen complications ago, for by last count there were 8,444,547,856,334 first generation sub-universes on this planet alone, and each of these have since sprouted many, many, many generations of subs who in turn, well you get the point.
And to make matters a little more harrowing (from the standpoint of climbing back out of this sizeable hole by ending the Big One), by now most of us have not only forgotten the name of the game, but that this is all, in fact, a game.
And, sad to say, the handful who do remember are mostly locked up (for their own protection, or so the story goes). ...
Ulf Wolf
Ulf is a Swedish name that once meant Wolf. So, yes, Wolf Wolf, that's me. I was born Ulf Ronnquist one snowy night in late October, in one of those northern Swedish towns that are little more than a clearing in the forest. Fast forward through twenty Swedish years, ten or so English ones, and another twenty-four in the US and you'll find me in front of an immigrations officer conducting the final citizenship interview, at the end of which he asks me, "What name would you like on your passport?" And here I recall what a friend had told me, that you can pick just about any name you want at this point, and I heard me say "Ulf Wolf." That's how it happened. Scout's honor. Of course, I had been using Ulf Wolf as a pen name for some time before this interview, but I hadn't really planned to adopt that as my official U.S. name. But I did. I have written stories all my life. Initially in Swedish, but for the last twenty or so years in English. To date I have written six novels, four novellas and two scores of stories; along with many songs and poems. My writing focus these days is on life's important questions (in my view): Who are we? What are we doing here? And how do we break out of this prison?
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Touch - Ulf Wolf
Touch
Ulf Wolf
Smashwords Edition
October 2019
Copyright
Touch
Copyright 2019 by Wolfstuff
http://wolfstuff.com
All Rights Reserved. No part of this book may be used or reproduced in any manner whatsoever without written permission except in the case of brief quotations embodied in critical articles and reviews.
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Contents
Touch
Contribution
About the Author
There are as many Gods in this universe as there are beings. And the game we play is called Touch.
It’s a form of spiritual hugging. Easy to begin, pretty much impossible to bring to a close.
How it came about: Before the beginning of the universe, before there even was a universe, we all held hands—well, figuratively speaking. We touched, I guess would describe it (hence the name of the game), and touching we synchronized, and synchronized we decided