Based On: A Non-Lawyer’s Guide to Acquiring Film and Television Rights from Everywhere
By Ken Aguado
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About this ebook
Intended for any entertainment professional or filmmaker who has ever asked, "How do I get the motion picture and television rights to... something!" This guide answers questions such as, what are film and television rights, how do you track down the various kinds rights, how do you talk to agents or authors and begin to make a deal? This guide take you as far as you can go before hiring an entertainment attorney.
“In the ever-growing, ever-changing modern media landscape, intellectual property is king. But is it really possible for a neophyte writer, director, or producer to acquire the motion picture or television rights to a book, play, comic book, video game or life rights for real people? The answer is yes – and with this book, Ken Aguado tells you how. In clear and concise language intended for non-lawyers, ‘Based On’ explains how to track down rights-owners and negotiate the deals you will need to turn underlying material into movies and television shows... and in the process, give you that crucial advantage to succeed in an incredibly competitive industry.”
-Douglas J. Eboch (screenwriter, Sweet Home Alabama)
Ken Aguado
Ken Aguado has been working in Hollywood for over 25 years as a studio executive, producer, author and screenwriter. His most recent credits include the acclaimed documentary “Miracle on 42nd Street” (2017) and the drama “An Interview with God” (2018), which he also wrote. He has produced many other films, including “The Salton Sea,” “Standing Up” and “Sexual Life.” Ken is the co-author of the top-selling textbooks "Based On" and “The Hollywood Pitching Bible,” now in its third edition. He is a frequent guest speaker at film schools and entertainment industry events around the country and around the world.
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Book preview
Based On - Ken Aguado
BASED ON
A Non-Lawyer’s GUIDE to Acquiring Film
and Televisions Rights from Everywhere.
By
Ken Aguado
-ScreenMasterBooks-
Copyright 2019 - Ken Aguado
All rights reserved
Published by ScreenMaster Books
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning, or otherwise, except as permitted under Section 107 or 108 of the 1976 United States Copyright Act, without the prior written permission of the author.
Limit of Liability/Disclaimer of Warranty: While the author has used their best efforts in preparing this book, he makes no representations or warranties with respect to the accuracy or completeness of the contents of this book and specifically disclaims any implied warranties for a particular purpose. No warranty may be created or extended by sales representatives or written sales materials. The advice and strategies contained herein may not be suitable for your situation. The author shall not be liable for any loss of profit or any other commercial damages, including but not limited to special, incidental, consequential, or other damages.
ISBN: 9780463793688
Cover Art: Julia Chernysheva
For more information or permissions, please contact:
ScreenMaster Books
13535 Ventura Blvd. Suite C #221
Sherman Oaks CA 91423-3891
www.ScreenMasterBooks.com
CONTENTS
FOREWORD
By Angela Bourassa
INTRODUCTION
Why this Book
CHAPTER ONE
Copyright Basics
The US Copyright Office
CHAPTER TWO
Tracking Down the Rights
Novels and Short Stories
CHAPTER THREE
Tracking Down the Rights Continues
Comics and Graphic Novels
Plays and Musicals
Online Content
Remakes and Sequels
Video Games
Songs
CHAPTER FOUR
Non-Fiction
True Stories
Non-Fiction Books
News Stories
Life-Rights
Fair Use
CHAPTER FIVE
Making the Deal
Introduction to Licensing Agreements
Talking to Agents
Life-Rights Deals
CHAPTER SIX
Papering the Deal
The Option/Purchase Agreement
Primary Terms
The Deal Memo
The License Agreement
The Shopping Agreement
The Rights Proposal
About Ken Aguado
FOREWORD
By
Angela Bourassa
Founder of LA Screenwriter
While numerous self-proclaimed gurus
are filling the internet with their hot takes on which beats need to be in your script, Ken Aguado has taken on the oft-neglected task of guiding writers on the cusp of breaking in through the mysterious and terrifying aspects of building a successful career as a screenwriter. The first trick -- writing a great, sellable script -- is admittedly the hardest, but without people like Ken helping writers navigate the murky legal and political waters of pitching, negotiating contracts, finding and choosing representation, etc., a great many of us would be dead-on-arrival.
Ken has had a successful career in Hollywood for over twenty-five years, which makes him an invaluable resource for writers and he has always been generous about sharing his impressions and advice from the other side of the table. (Case in point: check out the book that he co-wrote with Doug Eboch, currently in its third edition - The Hollywood Pitching Bible.) But Ken wasn't satisfied to stop there. Last year he produced a movie from his own script, and it was a hit. (Annoying, right?)
Ken knows writing, because he writes. Ken knows production, because he produces. And he knows all about how to secure rights to existing properties, because he's done that, too. A lot. And successfully.
Personally, I've come to believe that coming up with a truly great concept is the most important part of the screenwriting process. The world is overflowing with pretty good scripts about average characters doing average things. But when a writer is able to find that perfect nugget of an idea - something fresh but familiar, high concept and simply oozing with potential - that moment is pure gold.
The good news for us writers is that we're not alone in our pursuits -- millions of scribes over thousands of years have taken up the same challenge, and some of them succeeded brilliantly. If only we could use their ideas in our own scripts... (You see where I'm going with this?)
The hard part isn't finding properties to adapt -- source material abounds. The hard part is figuring out whether the rights are even available, how to legally obtain them, and how much the whole thing will cost you. It's a set of problems that I've attempted to tackle myself multiple times -- when I came across a novel I loved or a life story I needed to tell -- but in every case I ultimately gave up because I couldn't find definitive answers on my own about how to proceed, and it seemed that the process would be too difficult or expensive. It turns out that I was mistaken, and now I have the simple, straightforward guide I've always wanted to see me through the process.
I can't say how grateful I am to Ken for putting together this amazing resource (not to mention all the other resources he's offered up to writers for free - just search Ken Aguado
on LA Screenwriter).
But enough of me prattling on - I have some rights to secure and scripts to write...
Follow Angela on Twitter @angelabourassa1
Introduction
Why This Book
One of the most frequent questions I’m asked by aspiring filmmakers is, "How do I get the film or television rights to… something. And it’s not hard to understand why. In addition to the creative inspiration artists derive from works that already exist, Hollywood is deep in the throes of capitalist puppy-love with pre-existing
intellectual property. Intellectual property, or
I.P. as it’s sometimes called, is a generic term that refers broadly to several areas of the law protecting
creations of the mind. Just take a look at the top box-office films for any given week and you will see that half (or more) originated as a novel, a play, a comic, another film or a video game, etc. And it’s not just the movies. Plenty of television series are based on pre-existing I.P. - series such as
The Walking Dead,
Fargo,
Game of Thrones and
Homeland" are all based on something that previously existed in another form. And the list goes on and on. We are not living in the golden age of original ideas in Hollywood.
There are two primary reasons this is so.
First, as the world media marketplace has exploded, consumers have plenty of choices, and getting the consumer’s attention can cost a lot of money. So, if the pre-existing I.P. has an established consumer awareness – or better yet, an established fanbase – this can be a huge advantage when it comes time to market the resulting motion picture or television series.
Second, a good idea is a good idea, right? And we’d be foolish not to take advantage of whatever creative inspiration we can get our hands on, no matter what the form or when it was originally created.
As a result, ambitious filmmakers are always scouring pre-existing I.P. as source material for their future motion picture and television projects. And there’s plenty of examples where making the effort can pay off - big time.
For example, screenwriter Eric Heisserer fell in love with a sci-fi novella by Ted Chiang called Story of your Life
and thought it would make a great film. Eric pitched the idea to twelve different buyers, but all of them passed. Undeterred, Eric (with two producers) decided to acquire the film rights to the novella and Eric then wrote his screenplay adaptation on spec. The resulting sci-fi film, about an international crisis that arises when twelve mysterious extraterrestrial spaceships appear on Earth, was called Arrival.
Although most filmmakers are aware that major films and television series are sometimes based on legally-protected source material, I am sometimes surprised to learn that some aspiring filmmakers are unaware (or unconcerned) that their own works might require legal permission, if based on someone else’s work. I have found this especially true with some student filmmakers. Spend a little time on YouTube, where copyright infringement is rampant, and you might get a clue why they think this way. "Hey, everyone is doing it, right?"
Of course, this is not true, and the use of someone else’s legally-protected work as the basis of your own work requires permission. In most cases, this legal protection refers to a work’s copyright. In America, copyright law emanates from the US Constitution and it allows creators (or authors
) to own and profit