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Build It: Invent New Structures and Contraptions
Build It: Invent New Structures and Contraptions
Build It: Invent New Structures and Contraptions
Ebook64 pages14 minutes

Build It: Invent New Structures and Contraptions

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About this ebook

If you like tinkering with widgets, wing nuts, gadgets, and gauges, you’ve picked up the right book. In Build It, you’ll invent a trash grabber, a newspaper fort, a coin sorter, and other amazing contraptions. When it comes to inventing, your imagination has no limits!
LanguageEnglish
Release dateMay 1, 2019
ISBN9781496656537
Author

Tammy Enz

Tammy Enz holds a bachelor’s degree in civil engineering and a master’s degree in journalism and mass communications. She teaches at the University of Wisconsin-Platteville and has written dozens of books on science and engineering topics for young people.

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    Book preview

    Build It - Tammy Enz

    Invent It: Build It by Tammy Enz

    CONTENTS

    Cover

    Title Page

    Building Solutions

    Door Pulley

    Newspaper Fort

    Trash Grabber

    Coin Sorter

    Pet Waterer

    Snack Raft

    Egg Parachute

    Toothpick Bridge

    Glossary

    Read More

    Index

    About the Author

    Copyright

    Back Cover

    BUILDING SOLUTIONS

    The world is full of wonderful, puzzling, everyday problems waiting to be solved. Inventing contraptions to solve those problems is what engineers do. But you don’t need to be an engineer to invent like one. Just look at the problems around you. Ask how you can solve them. Tinker with things you find laying around the house. Try using them in new ways to solve the problems. Be creative. The crazier your ideas, the more fun you will have. It’s time to start exploring your engineering genius.

    THE SIX STEPS OF INVENTING

    Engineers and inventors follow a certain method when inventing. This method helps them build on their successes and learn from their failures. Inventors call the method’s steps by different names, but the basics are always the same. Follow these six steps to see how inventing works:

    picture

    1: PROBLEM

    Inventors usually start with a problem. Ask yourself—What problem am I trying to solve?

    2: PRINCIPLE

    Principles are basic rules or laws for how things work. Gravity is a principle that explains why a ball falls when you drop

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