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Head of Microsoft Flight Simulator, Jörg Neumann

Head of Microsoft Flight Simulator, Jörg Neumann

FromThe AIAS Game Maker's Notebook


Head of Microsoft Flight Simulator, Jörg Neumann

FromThe AIAS Game Maker's Notebook

ratings:
Length:
57 minutes
Released:
Mar 15, 2021
Format:
Podcast episode

Description

Ted Price chats with Jörg Neumann, Head of Microsoft Flight Simulator. Together they discuss how Jörg came to be involved with the Flight Simulator franchise, how the team at Asobo Studio implemented Bing Maps into the sim and overcame the massive amounts of data streaming it has to process, the details behind Flight Simulator's procedural generation, adding depth and detail to the world by increasing the project scope, and how the audience for Flight Simulator stretches far and wide from children to professional pilots.  Along with Microsoft Flight SImulator, Jörg Neumann is credited on several titles while at Microsoft Studios including games such as Alan Wake, Killer Instinct, Age of Empires, Quantum Break, and was a part of the design and development of Hololens.  Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
Released:
Mar 15, 2021
Format:
Podcast episode

Titles in the series (100)

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)