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Strixhaven Mechanics and Kinds of Decisions

Strixhaven Mechanics and Kinds of Decisions

FromLucky Paper Radio


Strixhaven Mechanics and Kinds of Decisions

FromLucky Paper Radio

ratings:
Length:
58 minutes
Released:
Apr 26, 2021
Format:
Podcast episode

Description

Our Strixhaven and Commander 2021 Cube surveys are open! Please take a few minutes to let us know what you’re testing in your cube from the new sets.
Andy and Anthony talk about the new mechanics in Strixhaven and what they have us most excited for in cube. They cover the unique draft mechanic of Learn and Lesson and the ways it can be applied to cube, and the exciting expansion of spells matter and protection mechanics.
Our listener submitted pack 1, pick 1 this week comes from captainawesome’s The Awesome Cube chock full of awesome borderless cards. Read all about the history of this awesome cube in the detailed blog.
Discussed in this episode:

The 540’s delightful observation on Lessons
Strixhaven Mechanics

Timestamps:

0:00 Intro
2:26 Pack 1, Pick 1
12:02 Variance and different kinds of complexity and decisions
26:27 Learn and Lessons
38:25 Magecraft
43:04 Ward
48:09 MDFCs
53:53 Outro

You can find the hosts’ Cubes on Cube Cobra:

Andy’s “Bun Magic” Cube
Anthony’s “Regular” Cube

If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at mail@luckypaper.co. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Released:
Apr 26, 2021
Format:
Podcast episode

Titles in the series (100)

Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.