101 min listen
2.18: Gateway to the Stars
2.18: Gateway to the Stars
ratings:
Length:
93 minutes
Released:
Sep 28, 2019
Format:
Podcast episode
Description
Show Notes
This week, we recap, review, and analyze Mobile Suit Zeta Gundam (機動戦士Ζガンダム) episode 17 - Hong Kong City (ホンコン・シティ), discuss our first impressions, and provide commentary and research on Hong Kong's history and brain-computer interfaces.
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- General histories of Hong Kong from Wikipedia, Encyclopedia Britannica, Lonely Planet, Oxford Research Encyclopedia, Discover Hong Kong (tourism website), and Hong Kong Free Press.
- Explanation of crown colonies.
- Hong Kong in the 1980s.
- Hong Kong chronologies from Reuters, BBC, and National Geographic.
- Articles on how the contemporary political situation in Hong Kong is influenced by its history, from National Geographic and History.com.
- Explanation of electroencephalography (EEG) and electrocorticography (ECoG).
- Alvien Lucier's brain-performed "Music For Solo Performer" (1965)
- Wikipedia page on brain-computer interfaces.
- Tragic end to the vision restoration implant experiment.
- Article on the ethical considerations of brain-computer interfaces.
- Research on using a brain-computer interface to 'extract' information from an unwitting subject's mind:
Martinovic, Davies, Frank, Perito, Ros, Song. On the Feasibility of Side-Channel Attacks with Brain-Computer Interfaces. Available at https://www.usenix.org/system/files/conference/usenixsecurity12/sec12-final56.pdf.
- Articles dealing with prostheses, control methods, and mental load:
Mathijs Soede, On the Mental Load in Arm Prosthesis Control, Nederlands Instituut voor Praeventieve Gezondheidszorg, 1980
Dudley S. Childress. Historical Aspects of Powered Limb Prostheses. 1984. Available at http://www.oandplibrary.org/cpo/pdf/1985_01_002.pdf.
R.M. Campbell, Control Aspects of Prosthetics and Orthotics, Proceedings of the IFAC Symposium, Ohio, USA 7-9 May 1982, Elsevier (2014).
- A brief history of brain-computer interfaces from a company that makes them for consumers.
- Much more detailed histories:
Fabien Lotte, Chang S. Nam, Anton Nijholt. Introduction: Evolution of Brain-Computer Interfaces. Chang S. Nam; Anton Nijholt; Fabien Lotte. Brain-Computer Interfaces Handbook: Technological and Theoretical Advance, Taylor & Francis (CRC Press), pp.1-11, 2018, 9781498773430. ffhal-01656743f (Available at https://hal.inria.fr/hal-01656743/document)
Leuthardt, E. C., Schalk, G., Roland, J., Rouse, A., & Moran, D. W. (2009). Evolution of brain-computer interfaces: going beyond classic motor physiology. Neurosurgical focus, 27(1), E4. doi:10.3171/2009.4.FOCUS0979 (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2920041/)
- Articles about how brain-computer interfaces work and what they can do:
Shih, J. J., Krusienski, D. J., & Wolpaw, J. R. (2012). Brain-computer interfaces in medicine. Mayo Clinic proceedings, 87(3), 268–279. doi:10.1016/j.mayocp.2011.12.008 https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3497935/
Krucoff, M. O., Rahimpour, S., Slutzky, M. W., Edgerton, V. R., & Turner, D. A. (2016). Enhancing Nervous System Recovery through Neurobiologics, Neural Interface Training, and Neurorehabilitation. Frontiers in neuroscience, 10, 584. doi:10.3389/fnins.2016.00584 https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5186786/
Duke SciPol, “Brain-Computer Interface based Neuro-prosthetics” available at https://scipol.org/learn/science-library/brain-computer-interface-based-neuro-prosthetics (05/19/2017).
Colin Payne. Engineering a Brain-Computer Interface. April 27, 2017. Available at https://www.engineering.com/DesignerEdge/DesignerEdgeArticles/ArticleID/14815/Engineering-a-Brain-Computer-Interface.aspx
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You can subscribe to the Mobile Suit Breakdown for free! on fine Podcast services everywhere and on YouTube, follow us on twitter @gundampodcast, check us out at gundampodcast.com, email your questions, comments, and complaints to gundampodcast@gmail.com.
Mobile Suit Breakdown wouldn't exist without the support of our fans and Patrons! You can join our Patreon to support the podcast and enjoy bonus episodes, extra out-takes, behind
This week, we recap, review, and analyze Mobile Suit Zeta Gundam (機動戦士Ζガンダム) episode 17 - Hong Kong City (ホンコン・シティ), discuss our first impressions, and provide commentary and research on Hong Kong's history and brain-computer interfaces.
-
- General histories of Hong Kong from Wikipedia, Encyclopedia Britannica, Lonely Planet, Oxford Research Encyclopedia, Discover Hong Kong (tourism website), and Hong Kong Free Press.
- Explanation of crown colonies.
- Hong Kong in the 1980s.
- Hong Kong chronologies from Reuters, BBC, and National Geographic.
- Articles on how the contemporary political situation in Hong Kong is influenced by its history, from National Geographic and History.com.
- Explanation of electroencephalography (EEG) and electrocorticography (ECoG).
- Alvien Lucier's brain-performed "Music For Solo Performer" (1965)
- Wikipedia page on brain-computer interfaces.
- Tragic end to the vision restoration implant experiment.
- Article on the ethical considerations of brain-computer interfaces.
- Research on using a brain-computer interface to 'extract' information from an unwitting subject's mind:
Martinovic, Davies, Frank, Perito, Ros, Song. On the Feasibility of Side-Channel Attacks with Brain-Computer Interfaces. Available at https://www.usenix.org/system/files/conference/usenixsecurity12/sec12-final56.pdf.
- Articles dealing with prostheses, control methods, and mental load:
Mathijs Soede, On the Mental Load in Arm Prosthesis Control, Nederlands Instituut voor Praeventieve Gezondheidszorg, 1980
Dudley S. Childress. Historical Aspects of Powered Limb Prostheses. 1984. Available at http://www.oandplibrary.org/cpo/pdf/1985_01_002.pdf.
R.M. Campbell, Control Aspects of Prosthetics and Orthotics, Proceedings of the IFAC Symposium, Ohio, USA 7-9 May 1982, Elsevier (2014).
- A brief history of brain-computer interfaces from a company that makes them for consumers.
- Much more detailed histories:
Fabien Lotte, Chang S. Nam, Anton Nijholt. Introduction: Evolution of Brain-Computer Interfaces. Chang S. Nam; Anton Nijholt; Fabien Lotte. Brain-Computer Interfaces Handbook: Technological and Theoretical Advance, Taylor & Francis (CRC Press), pp.1-11, 2018, 9781498773430. ffhal-01656743f (Available at https://hal.inria.fr/hal-01656743/document)
Leuthardt, E. C., Schalk, G., Roland, J., Rouse, A., & Moran, D. W. (2009). Evolution of brain-computer interfaces: going beyond classic motor physiology. Neurosurgical focus, 27(1), E4. doi:10.3171/2009.4.FOCUS0979 (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2920041/)
- Articles about how brain-computer interfaces work and what they can do:
Shih, J. J., Krusienski, D. J., & Wolpaw, J. R. (2012). Brain-computer interfaces in medicine. Mayo Clinic proceedings, 87(3), 268–279. doi:10.1016/j.mayocp.2011.12.008 https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3497935/
Krucoff, M. O., Rahimpour, S., Slutzky, M. W., Edgerton, V. R., & Turner, D. A. (2016). Enhancing Nervous System Recovery through Neurobiologics, Neural Interface Training, and Neurorehabilitation. Frontiers in neuroscience, 10, 584. doi:10.3389/fnins.2016.00584 https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5186786/
Duke SciPol, “Brain-Computer Interface based Neuro-prosthetics” available at https://scipol.org/learn/science-library/brain-computer-interface-based-neuro-prosthetics (05/19/2017).
Colin Payne. Engineering a Brain-Computer Interface. April 27, 2017. Available at https://www.engineering.com/DesignerEdge/DesignerEdgeArticles/ArticleID/14815/Engineering-a-Brain-Computer-Interface.aspx
-
You can subscribe to the Mobile Suit Breakdown for free! on fine Podcast services everywhere and on YouTube, follow us on twitter @gundampodcast, check us out at gundampodcast.com, email your questions, comments, and complaints to gundampodcast@gmail.com.
Mobile Suit Breakdown wouldn't exist without the support of our fans and Patrons! You can join our Patreon to support the podcast and enjoy bonus episodes, extra out-takes, behind
Released:
Sep 28, 2019
Format:
Podcast episode
Titles in the series (100)
1.25: 1.25 - Welcome to the Jungle: Gundam Eps. 29 & 30: We've Got Fun and GMs by Mobile Suit Breakdown: the Gundam Podcast