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#216: Not Applicable Bravo

#216: Not Applicable Bravo

FromSo Very Wrong About Games


#216: Not Applicable Bravo

FromSo Very Wrong About Games

ratings:
Length:
52 minutes
Released:
Jun 7, 2022
Format:
Podcast episode

Description

After a purgatorial thirteen months, Mark will be released from his Cain-like wanderings and allowed to repatriate to Kingston where he will get to be home. He figures that if Immanuel Kant got to be world famous before the age of global communications without leaving a 50 kilometer radius of his hometown, he has more than paid his dues. If anyone wants him to attend a function in the future, they had best plan on getting married and/or dying in close proximity to Mark's home.01:43 AYURIS: Lost Ruins of Arnak (Elwen & Mín, CGE, 2020)Games Played Last Week:03:51 -Foundations of Rome (Emerson Matsuuichi, Arcane Wonders, 2022)07:05 -Golem (Flaminia Brasini, Virginio Gigli, & Simone Luciani, Cranio Creations, 2021)10:56 -Token Terrors: Battlegrounds (John de Campos & Phillip Doccolo, Terrible Games, 2020)16:50 -Switch & Signal (David Thompson, KOSMOS, 2020)19:13 -Unsettled (Marc Neidlinger & Tom Mattson, Orange Nebula, 2021)27:09 -Ark Nova (Mathias Wigge, Feuerland Spiele, 2021)28:21 -The Bridges of Shangri-La (Leo Colovini, Uberplay, 2003)32:09 -Merchants of the Dark Road (Brian Suhre, Elf Creek Games, 2022)36:09 -Paper Tales (Masato Uesugi, Stronghold, 2017)38:31 -Memoir '44 (Richard Borg, Days of Wonder, 2004)41:52 -Iwari (Michael Schacht, ThunderGlyph Games, 2020)News (and why it doesn't matter):44:51 Ghost Adventure: spinning, grabbing, tilting! 45:57 Uwe Rosenberg's Atiwa (Ghana)47:42 Idavoll for Nidavellir: giants, Aesir, and more49:33 Terra Mystica minus tracks becomes Terra Nova?50:24 Terraforming Mars: Dice Game
Released:
Jun 7, 2022
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.