34 min listen
The Sausage Factory Episode 272: Lightning Rod Games
The Sausage Factory Episode 272: Lightning Rod Games
ratings:
Length:
62 minutes
Released:
Apr 17, 2020
Format:
Podcast episode
Description
Chris O'Regan chats to Mark Laframboise of Lightning Rod Games about the design and development of their puzzle platformer, A Fold Apart.
Lateral thinking and spatial awareness are two very important skills one must have to fathom the increasingly complex challenges presented to the player in the excellent A Fold Apart. The setting is a simple love story, where a couple who are deeply in love are temporarily separated by distance and A Fold Apart deals with the stresses this places on their relationship all the while they are merely a fold away from each other.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode272.mp3
Music by Riley Koenig. It can be purchased here:
https://rileykoenig.bandcamp.com/album/a-fold-apart-ost
1. Main Theme2. The Start of Something New
3. Finale (Credits)The Sausage Factory episode 272 was produced and edited by Chris O’Regan
Lateral thinking and spatial awareness are two very important skills one must have to fathom the increasingly complex challenges presented to the player in the excellent A Fold Apart. The setting is a simple love story, where a couple who are deeply in love are temporarily separated by distance and A Fold Apart deals with the stresses this places on their relationship all the while they are merely a fold away from each other.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode272.mp3
Music by Riley Koenig. It can be purchased here:
https://rileykoenig.bandcamp.com/album/a-fold-apart-ost
1. Main Theme2. The Start of Something New
3. Finale (Credits)The Sausage Factory episode 272 was produced and edited by Chris O’Regan
Released:
Apr 17, 2020
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 23: Lumernox Games: Chris ORegan talks to Jóhann Guðjónsson of Icelandic developers Lumernox Games about this very interesting puzzle platform game. When you split the control scheme for games it can go one of two ways. It can confuse and frustrate the player or bring a... by The Sausage Factory