61 min listen
The Sausage Factory 308 – Alien Scumbags by Monster Finger Games
The Sausage Factory 308 – Alien Scumbags by Monster Finger Games
ratings:
Length:
56 minutes
Released:
Nov 27, 2020
Format:
Podcast episode
Description
Host Chris O'Regan chats to James Ross of Monster Finger Games about the design and development of their arcade action platformer, Alien Scumbags
In this episode we explore the concept of letting the player discover the optimum mode of play for themselves, rather than spoon feeding them with instructions.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode308.mp3
Music featured is from Alien Scumbags by Monster Finger Games.The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
The Sausage Factory 308 was edited by Chris O'Regan
In this episode we explore the concept of letting the player discover the optimum mode of play for themselves, rather than spoon feeding them with instructions.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode308.mp3
Music featured is from Alien Scumbags by Monster Finger Games.The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
The Sausage Factory 308 was edited by Chris O'Regan
Released:
Nov 27, 2020
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 25: Carbine Studios: In this episode, Chris O'Regan chats to Mike Donatelli, product director at Carbine Studios about a vast myriad of topics from the overpowering influence of Dungeons and Dragons in video game industry through to how utterly brilliant Civilization is. by The Sausage Factory