22 min listen
TLAS3 Chapter 2 Crossing the Rubicon
ratings:
Length:
30 minutes
Released:
May 3, 2023
Format:
Podcast episode
Description
With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World?
Links
Transcript:
https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits
[Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3]
On a hit, you succeed. On a strong hit, take both:
Take +2 momentum
Add +1 on your next move (not a progress move)
Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship
Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…
With resolve, command, or sociability: Roll +heart
[Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.
Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum.
[Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one.
Bypass: If your vehicle is not battered, take +1 integrity
Ride it out: Take +1 momentum
Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now).
Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits
[Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.
Waypoint: Interestingly Lonely (a derelict ship)
Name: Rubicon
Condition Heavily damaged
Outer First Look Sending a signal or message
Inner First Look Corroded surfaces
Board to find navigation equipment & supplies
Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply.
[Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum.
Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits.
[Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one.
Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum.
Gain progress: Mark progress on your expedition, per its rank.
On a strong hit with a match, you may instead Make a Discovery.
Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations
If required, here's a Mythic 2 Action and theme: Deposit Opposition
And here's a Mythic 2 Descriptor and Focus: Loyally Modern
Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high
Links
Transcript:
https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits
[Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3]
On a hit, you succeed. On a strong hit, take both:
Take +2 momentum
Add +1 on your next move (not a progress move)
Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship
Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…
With resolve, command, or sociability: Roll +heart
[Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.
Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum.
[Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one.
Bypass: If your vehicle is not battered, take +1 integrity
Ride it out: Take +1 momentum
Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now).
Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits
[Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.
Waypoint: Interestingly Lonely (a derelict ship)
Name: Rubicon
Condition Heavily damaged
Outer First Look Sending a signal or message
Inner First Look Corroded surfaces
Board to find navigation equipment & supplies
Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply.
[Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum.
Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits.
[Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one.
Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum.
Gain progress: Mark progress on your expedition, per its rank.
On a strong hit with a match, you may instead Make a Discovery.
Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations
If required, here's a Mythic 2 Action and theme: Deposit Opposition
And here's a Mythic 2 Descriptor and Focus: Loyally Modern
Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high
Released:
May 3, 2023
Format:
Podcast episode
Titles in the series (52)
TLA Chapter 1 Night Flight: In this episode Mina finds herself on the run from a pack of mech-fixated maniacs, and we learn who sent her to investigate them, and why. Links Transcript https://docs.google.com/document/d/1EqdqyTweQpTiPuKanq7kYbkstQfMbUx5CjmYmwgyvDE/edit?usp=sh... by The Lone Adventurer