94 min listen
How we'd change Street Fighter 5 to make it more fun and buff low tiers
How we'd change Street Fighter 5 to make it more fun and buff low tiers
ratings:
Length:
69 minutes
Released:
Jan 27, 2021
Format:
Podcast episode
Description
How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories.
Timestamps
01:28 - NRS sets a good example for character balancing
04:00 - Online play (LAG) needs to be considered when balancing characters
11:00 - How does life look through the eyes of low vs. high tiers?
15:00 - Encouraging lower tier exploration
21:15 - Dangers of cheapening the game experience
29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)
34:59 - Catalyst's change: Fireballs
44:30 - Raptor's change: heavy normal neutral
52:07 - How would we specifically change things here?
1:03:12 - Why this would help the lower tiers
Timestamps
01:28 - NRS sets a good example for character balancing
04:00 - Online play (LAG) needs to be considered when balancing characters
11:00 - How does life look through the eyes of low vs. high tiers?
15:00 - Encouraging lower tier exploration
21:15 - Dangers of cheapening the game experience
29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)
34:59 - Catalyst's change: Fireballs
44:30 - Raptor's change: heavy normal neutral
52:07 - How would we specifically change things here?
1:03:12 - Why this would help the lower tiers
Released:
Jan 27, 2021
Format:
Podcast episode
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