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#78 (Steam)punk’s not dead: what I played in September 2022

#78 (Steam)punk’s not dead: what I played in September 2022

FromClassic SF with Andy Johnson


#78 (Steam)punk’s not dead: what I played in September 2022

FromClassic SF with Andy Johnson

ratings:
Length:
11 minutes
Released:
Oct 8, 2022
Format:
Podcast episode

Description

Another month bites the dust, and it was a busy one for me. Writing for Entertainium, I reviewed three games in September - a record. First up was Circus Electrique, an interesting mix of management and turn-based battles in steampunk London. I was much less impressed by No Place for Bravery, a Brazilian indie Soulslike which I found to be way wide of the mark. Conversely, I liked Sunday Gold far more than I expected to. My hatred of point-and-click adventure games is on the record, but this one won me over with its logical puzzles and the addition of its own turn-based combat.This month’s update also features two older games. I caught up with Iron Harvest (2020), a noble effort to revitalise the ailing real-time strategy genre which meets with mixed results. And lastly for September, I finally played BioShock Infinite (2013), a full nine years after it came out. Irrational’s sequel is showing its age a bit, but it’s still easy to see why it received such a rapturous reception at the time. Support the showFor lots more writing on classic science fiction, other books, video games, and more check our my site andyjohnson.xyz and follow me on Twitter: @andyjohnsonuk
Released:
Oct 8, 2022
Format:
Podcast episode

Titles in the series (100)

Words about books, boardgames, music, film and videogames by Andy Johnson.