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E16 How to Staff Up For A Successful Game

E16 How to Staff Up For A Successful Game

FromBuilding Better Games


E16 How to Staff Up For A Successful Game

FromBuilding Better Games

ratings:
Length:
47 minutes
Released:
Aug 16, 2022
Format:
Podcast episode

Description

It seems intuitive that adding additional people will increase your speed in making a great game. However, staffing up is more nuanced than that. If you add people to a system where there are underlying operational and/or cultural issues all you’re doing is adding weight to a cart that’s already in the mud. So how do you staff video game development efficiently?     Honestly, it’s complicated. A lot of the aspects of whether a person is needed or a good fit are intangible, and can only be felt and understood by paying attention, which is a huge missing piece in most staffing plans and hiring processes.     This podcast will show you how to use your judgment as a leader to identify key data points and make effective decisions around staffing.   Topics discussed in this episode: - The importance of deliberately constructing a team - Why hiring more people does not equate to more productivity - How big should your team be? - Importance of leaders understanding their team’s workflows - How you identify your worst bottlenecks - Management overhead when it comes to staffing - Incentivizing not working on unnecessary aspects of the project - When hiring more people is appropriate - Understanding the human intangibles as being critical to staffing - Summary of four points to keep in mind when thinking of hiring   For more tips on how to staff your dev team, email us at info@valarinconsulting.com to set up a free 90 minute call!   For more episodes head to the Building Better Games Podlink.   Connect with us: TikTok Instagram LinkedIn YouTube
Released:
Aug 16, 2022
Format:
Podcast episode

Titles in the series (85)

Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.