65 min listen
33. Breaking The Bias Of Being A Female CEO - with Simonetta Lulli
33. Breaking The Bias Of Being A Female CEO - with Simonetta Lulli
ratings:
Length:
36 minutes
Released:
May 31, 2022
Format:
Podcast episode
Description
The third season of the podcast is in the making!!!
I would love to get your feedback and suggestions (2-min survey): https://www.surveylegend.com/s/47al
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Simonetta joined GameHouse as their new CEO in October last year, to fulfill the mission of becoming the leading provider of casual mobile games for Women. In this episode, Simonetta shares her vision and execution plan to own the "me-time" of the female audience.
Prior to joining GameHouse, Simonetta spent the last several years as Head of Spin Master Studios in Los Angeles, and the President, CEO, and Chairwoman of the Board at Woozworld in Montreal. In her earlier career, she was SVP at Sulake, developers of Habbo, the biggest online virtual game for teens where among other roles she led global marketing, community, advertising, and user growth.
We are discussing in this new episode:
- The new vision and mission of GameHouse under Simonetta's leadership
- Why Simonetta, as a female CEO, has a competitive edge in executing the mission of owning the "me-time" of the female market
- Simonetta's vision of building a great company culture based on: ownership, flexibility, and data-informed decisions
- Why it is important to break the bias about female CEOs
Enjoy this new episode!
More about GameHouse openings: here
I would love to get your feedback and suggestions (2-min survey): https://www.surveylegend.com/s/47al
---------------------------------------------------------------------------------------------------------------------------
Simonetta joined GameHouse as their new CEO in October last year, to fulfill the mission of becoming the leading provider of casual mobile games for Women. In this episode, Simonetta shares her vision and execution plan to own the "me-time" of the female audience.
Prior to joining GameHouse, Simonetta spent the last several years as Head of Spin Master Studios in Los Angeles, and the President, CEO, and Chairwoman of the Board at Woozworld in Montreal. In her earlier career, she was SVP at Sulake, developers of Habbo, the biggest online virtual game for teens where among other roles she led global marketing, community, advertising, and user growth.
We are discussing in this new episode:
- The new vision and mission of GameHouse under Simonetta's leadership
- Why Simonetta, as a female CEO, has a competitive edge in executing the mission of owning the "me-time" of the female market
- Simonetta's vision of building a great company culture based on: ownership, flexibility, and data-informed decisions
- Why it is important to break the bias about female CEOs
Enjoy this new episode!
More about GameHouse openings: here
Released:
May 31, 2022
Format:
Podcast episode
Titles in the series (100)
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